Pola Desain Python - Fasad
Pola desain fasad menyediakan antarmuka terpadu ke satu set antarmuka dalam subsistem. Ini mendefinisikan antarmuka tingkat yang lebih tinggi yang dapat digunakan oleh setiap subsistem.
Kelas fasad mengetahui subsistem mana yang bertanggung jawab atas permintaan.
Bagaimana cara mendesain pola fasad?
Sekarang mari kita lihat bagaimana mendesain pola fasad.
class _IgnitionSystem(object):
@staticmethod
def produce_spark():
return True
class _Engine(object):
def __init__(self):
self.revs_per_minute = 0
def turnon(self):
self.revs_per_minute = 2000
def turnoff(self):
self.revs_per_minute = 0
class _FuelTank(object):
def __init__(self, level=30):
self._level = level
@property
def level(self):
return self._level
@level.setter
def level(self, level):
self._level = level
class _DashBoardLight(object):
def __init__(self, is_on=False):
self._is_on = is_on
def __str__(self):
return self.__class__.__name__
@property
def is_on(self):
return self._is_on
@is_on.setter
def is_on(self, status):
self._is_on = status
def status_check(self):
if self._is_on:
print("{}: ON".format(str(self)))
else:
print("{}: OFF".format(str(self)))
class _HandBrakeLight(_DashBoardLight):
pass
class _FogLampLight(_DashBoardLight):
pass
class _Dashboard(object):
def __init__(self):
self.lights = {"handbreak": _HandBrakeLight(), "fog": _FogLampLight()}
def show(self):
for light in self.lights.values():
light.status_check()
# Facade
class Car(object):
def __init__(self):
self.ignition_system = _IgnitionSystem()
self.engine = _Engine()
self.fuel_tank = _FuelTank()
self.dashboard = _Dashboard()
@property
def km_per_litre(self):
return 17.0
def consume_fuel(self, km):
litres = min(self.fuel_tank.level, km / self.km_per_litre)
self.fuel_tank.level -= litres
def start(self):
print("\nStarting...")
self.dashboard.show()
if self.ignition_system.produce_spark():
self.engine.turnon()
else:
print("Can't start. Faulty ignition system")
def has_enough_fuel(self, km, km_per_litre):
litres_needed = km / km_per_litre
if self.fuel_tank.level > litres_needed:
return True
else:
return False
def drive(self, km = 100):
print("\n")
if self.engine.revs_per_minute > 0:
while self.has_enough_fuel(km, self.km_per_litre):
self.consume_fuel(km)
print("Drove {}km".format(km))
print("{:.2f}l of fuel still left".format(self.fuel_tank.level))
else:
print("Can't drive. The Engine is turned off!")
def park(self):
print("\nParking...")
self.dashboard.lights["handbreak"].is_on = True
self.dashboard.show()
self.engine.turnoff()
def switch_fog_lights(self, status):
print("\nSwitching {} fog lights...".format(status))
boolean = True if status == "ON" else False
self.dashboard.lights["fog"].is_on = boolean
self.dashboard.show()
def fill_up_tank(self):
print("\nFuel tank filled up!")
self.fuel_tank.level = 100
# the main function is the Client
def main():
car = Car()
car.start()
car.drive()
car.switch_fog_lights("ON")
car.switch_fog_lights("OFF")
car.park()
car.fill_up_tank()
car.drive()
car.start()
car.drive()
if __name__ == "__main__":
main()
Keluaran
Program di atas menghasilkan keluaran berikut -
Penjelasan
Program ini dirancang dengan skenario. Ini adalah menghidupkan mesin mobil atau kendaraan penggerak apa pun. Jika Anda mengamati kodenya, itu termasuk fungsi terkait untuk mengemudi, memarkir dan mengkonsumsi bahan bakar juga.