ग्राफिक्स 3 डी में बहुभुज की सतह पर भित्तिचित्र, यानी टेक्स्ट कैसे लिखें?
क्या ग्राफिक्स 3 डी में पोलीगोन [] पर पाठ रखने के लिए एक अपेक्षाकृत आसान तरीका है? उदाहरण के लिए, मैं चाहता हूं कि मेरा पाठ दिखाई दे जैसा कि संलग्न छवि में हल्के भूरे रंग की "दीवार" पर लिखा गया है, जैसे कि यह दीवार पर स्थिर रहेगा क्योंकि दृश्य बदल गया है।
जवाब
5 TimLaska
मैं वुल्फराम भाषा में उन्नत 3 डी ग्राफिक्स के लिए वुल्फराम-यू वीडियो पर एक नज़र डालूंगा और नोटबुक डाउनलोड करूंगा । स्लाइड 22 और billboard3D
फ़ंक्शन को देखें क्योंकि मैं नीचे के छह चेहरों पर "भित्तिचित्र" को शामिल करने के लिए कोड को अनुकूलित करूंगा:
Clear[billboard3D];
billboard3D[s_,
width_, {x_, y_, z_}, {nx_, ny_, nz_}, {hx_, hy_, hz_}] :=
Module[{img = Rasterize[s, "Image", Background -> None], height},
height = width ImageAspectRatio[img];
{
FaceForm[White], EdgeForm[],
Texture[ImageData[img]],
GeometricTransformation[
Polygon[{{-.5 width, .5 height, 0}, {.5 width, .5 height,
0}, {.5 width, -.5 height, 0}, {-.5 width, -.5 height, 0}},
VertexTextureCoordinates -> {{0, 1}, {1, 1}, {1, 0}, {0, 0}}],
Quiet@
Composition[TranslationTransform[{x, y, z}],
RotationTransform[{{0, 1, 0}, {hx, hy, hz}}],
RotationTransform[{{0, 0, 1}, {nx, ny, nz}}]]]
}
];
Framed[
Graphics3D[{
(* Add a Plot3D Object *)
Plot3D[
0.9 Exp[-9 ((x - 1/2)^2 + (y - 1/2)^2)], {x, 0, 1}, {y, 0, 1},
PlotRange -> {0, 2}, ColorFunction -> "TemperatureMap",
PlotStyle -> Directive[Opacity[0.5], Red]][[1]],
(* View frustum *)
FaceForm[], EdgeForm[GrayLevel[.25]], Cuboid[],
(* Camera *)
FaceForm[GrayLevel[.25]], EdgeForm[], Specularity[White, 30],
Cuboid[{.45, -1, .4}, {.55, -1.3, .6}],
Cylinder[{{.475, -1.1, .65}, {.525, -1.1, .65}}, .05],
Cylinder[{{.475, -1.2, .65}, {.525, -1.2, .65}}, .05],
Cylinder[{{.5, -1, .5}, {.5, -.9, .5}}, .05],
Cylinder[{{.5, -1.15, .5}, {.5, -.9, 0}}, .01],
Cylinder[{{.5, -1.15, .5}, {.35, -1.3, 0}}, .01],
Cylinder[{{.5, -1.15, .5}, {.65, -1.3, 0}}, .01],
billboard3D[
Style["ViewPoint", 24, Bold,
FontFamily -> "Courier"], .4, {.5, -1.15, .8}, {1, 0, 0}, {0, 0,
1}],
(* View span *)
GrayLevel[.25],
With[{p = {.5, -.9, .5}},
Line[{{p, {0, 0, 0}}, {p, {1, 0, 0}}, {p, {0, 0, 1}}, {p, {1, 0,
1}}}]],
(* View angle *)
Gray, Dashed,
With[{p = {.5, -.9, .5}}, Line[{{p, {.5, 0, 1}, {.5, 0, 0}, p}}]],
Arrowheads[{-.015, .015}],
Arrow[BezierCurve[{{.5, -.5,
0.28}, {.5, -.4, .5}, {.5, -.5, .72}}]],
billboard3D[
Style["ViewAngle", 24, Bold,
FontFamily -> "Courier"], .3, {.5, -.4, .45}, {1, 0, 0}, {0, 0,
1}],
(* View vertical *)
billboard3D[
Style["ViewVertical", 24, Bold,
FontFamily -> "Courier"], .35, {.5, -.05, .75}, {1, 0,
0}, {0, -1, 0}],
(* View center *)
PointSize[Large], Point[{{.5, .5, .5}, {.5, 0, .5}}],
Arrowheads[.015], Arrow[{{.5, .5, .5}, {.5, 0, .5}}],
billboard3D[
Style["ViewCenter", 24, Bold,
FontFamily -> "Courier"], .25, {.5, .25, .55}, {1, 0, 0}, {0, 0,
1}],
(* View range *)
Gray,
Line[{{{1, 0, 0}, {1, 0, -.1}}, {{1, 1, 0}, {1, 1, -.1}}}],
Arrowheads[{-.02, .02}], Arrow[{{1, 0, -0.05}, {1, 1, -.05}}],
billboard3D[
Style["ViewRange", 24, Bold,
FontFamily -> "Courier"], .4, {1.075, .5, -.1}, {1, 0, 0}, {0, 0,
1}],
(* View left wall *)
billboard3D[
Style["Left Wall", 24, Bold, FontFamily -> "Courier"], .35, {0,
0.5, .5}, {1, 0, 0}, {0, 0, 1}],
(* View right wall *)
billboard3D[
Style["Right Wall", 24, Bold, FontFamily -> "Courier"], .35, {1,
0.5, .5}, {1, 0, 0}, {0, 0, 1}],
(* View top wall *)
billboard3D[
Style["Top Wall", 24, Bold, FontFamily -> "Courier"], .35, {0.5,
0.5, 1}, {0, 0, 1}, {0, 1, 0}],
(* View bottom wall *)
billboard3D[
Style["Bottom Wall", 24, Bold,
FontFamily -> "Courier"], .35, {0.5, 0.5, 0}, {0, 0, 1}, {0, 1,
0}],
(* View front wall *)
billboard3D[
Style["Front Wall", 24, Bold, FontFamily -> "Courier"], .35, {0.5,
0, 0.5}, {0, 0, 1}, {0, 0, 1}],
(* View back wall *)
billboard3D[
Style["Back Wall", 24, Bold, FontFamily -> "Courier"], .35, {0.5,
1, 0.5}, {0, 0, 1}, {0, 0, 1}]
},
Boxed -> False, ImageSize -> 750, Lighting -> "Neutral",
ViewPoint -> {5, -2, 1.5}
],
FrameMargins -> 20, FrameStyle -> GrayLevel[.75]]