Implementasi ICommand asinkron dengan canExecute opsional
Saya telah mengikuti implementasi ICommand, yang berfungsi dengan baik, tetapi saya ingin mengembangkannya sehingga saya dapat meneruskan parameter canExecute eksternal
public class AsyncRelayCommand : ICommand
{
private readonly Func<object, Task> callback;
private readonly Action<Exception> onException;
private bool isExecuting;
public bool IsExecuting
{
get => isExecuting;
set
{
isExecuting = value;
CanExecuteChanged?.Invoke(this, new EventArgs());
}
}
public event EventHandler CanExecuteChanged;
public AsyncRelayCommand(Func<object, Task> callback, Action<Exception> onException = null)
{
this.callback = callback;
this.onException = onException;
}
public bool CanExecute(object parameter) => !IsExecuting;
public async void Execute(object parameter)
{
IsExecuting = true;
try
{
await callback(parameter);
}
catch (Exception e)
{
onException?.Invoke(e);
}
IsExecuting = false;
}
}
Dapatkah implementasi ini diperpanjang sedemikian rupa sehingga ketika pemanggil CanExecute () berubah, baik Execute1AsyncCommand dan Execute2AsyncCommand akan mengetahuinya? Ini kelas penelepon saya:
public class Caller : ObservableObject
{
public ObservableTask Execute1Task { get; } = new ObservableTask();
public ObservableTask Execute2Task { get; } = new ObservableTask();
public ICommand Execute1AsyncCommand { get; }
public ICommand Execute2AsyncCommand { get; }
public Caller()
{
Execute1AsyncCommand = new AsyncRelayCommand(Execute1Async);
Execute2AsyncCommand = new AsyncRelayCommand(Execute2Async);
}
private bool CanExecute(object o)
{
return Task1?.Running != true && Task2?.Running != true;
}
private async Task Execute1Async(object o)
{
Task1.Running = true;
try
{
await Task.Run(()=>Thread.Sleep(2000)).ConfigureAwait(true);
Task1.RanToCompletion = true;
}
catch (Exception e)
{
Task1.Faulted = true;
}
}
private async Task Execute2Async(object o)
{
Task2.Running = true;
try
{
await Task.Run(() => Thread.Sleep(2000)).ConfigureAwait(true);
Task2.RanToCompletion = true;
}
catch (Exception e)
{
Task2.Faulted = true;
}
}
}
Di penelepon lain saya masih ingin bisa menggunakan AsyncRelayCommand()hanya dengan callbackmenjadi wajib. Dalam hal ini CanExecuteharus dievaluasi secara internal dari AsyncRelayCommandseperti dalam implementasi asli saya.
Untuk kelengkapannya, inilah pandangan saya:
<StackPanel>
<Button Content="Execute Task 1"
Command="{Binding Execute1AsyncCommand}" />
<Button Content="Execute Task 2"
Command="{Binding Execute2AsyncCommand}" />
<TextBlock Text="Task 1 running:" />
<TextBlock Text="{Binding Task1.Running}" />
<TextBlock Text="Task 2 running:" />
<TextBlock Text="{Binding Task2.Running}" />
</StackPanel>
Dan kelas ObservableTask:
public class ObservableTask : ObservableObject
{
private bool running;
private bool ranToCompletion;
private bool faulted;
public Task Task { get; set; }
public bool WaitingForActivation => !Running && !RanToCompletion && !Faulted;
public bool Running
{
get => running;
set
{
running = value;
if (running)
{
RanToCompletion = false;
Faulted = false;
}
}
}
public bool RanToCompletion
{
get => ranToCompletion;
set
{
ranToCompletion = value;
if (ranToCompletion)
{
Running = false;
}
}
}
public bool Faulted
{
get => faulted;
set
{
faulted = value;
if (faulted)
{
Running = false;
}
}
}
}
Yang ingin saya capai adalah setelah pengguna menekan satu tombol, keduanya menjadi nonaktif sampai semua tugas selesai.
Larutan
Saya berakhir dengan implementasi berikut yang sejauh ini berfungsi sebagaimana mestinya:
public class AsyncRelayCommand : ICommand
{
private bool isExecuting;
private readonly Func<object, Task> execute;
private readonly Predicate<object> canExecute;
private readonly Action<Exception, object> onException;
private Dispatcher Dispatcher { get; }
public event EventHandler CanExecuteChanged
{
add => CommandManager.RequerySuggested += value;
remove => CommandManager.RequerySuggested -= value;
}
public AsyncRelayCommand(Func<object, Task> execute, Predicate<object> canExecute = null, Action<Exception, object> onException = null)
{
this.execute = execute;
this.canExecute = canExecute;
this.onException = onException;
Dispatcher = Application.Current.Dispatcher;
}
private void InvalidateRequerySuggested()
{
if (Dispatcher.CheckAccess())
CommandManager.InvalidateRequerySuggested();
else
Dispatcher.Invoke(CommandManager.InvalidateRequerySuggested);
}
public bool CanExecute(object parameter) => !isExecuting && (canExecute == null || canExecute(parameter));
private async Task ExecuteAsync(object parameter)
{
if (CanExecute(parameter))
{
try
{
isExecuting = true;
InvalidateRequerySuggested();
await execute(parameter);
}
catch (Exception e)
{
onException?.Invoke(e, parameter);
}
finally
{
isExecuting = false;
InvalidateRequerySuggested();
}
}
}
public void Execute(object parameter) => _ = ExecuteAsync(parameter);
}
Pemakaian:
public class Caller: ObservableObject
{
public ObservableTask Task1 { get; } = new ObservableTask();
public ObservableTask Task2 { get; } = new ObservableTask();
public ObservableTask Task3 { get; } = new ObservableTask();
public ICommand Execute1AsyncCommand { get; }
public ICommand Execute2AsyncCommand { get; }
public ICommand Execute3AsyncCommand { get; }
public Caller()
{
// Command with callers CanExecute method and error handled by callers method.
Execute1AsyncCommand = new AsyncRelayCommand(Execute1Async, CanExecuteAsMethod, Execute1ErrorHandler);
// Command with callers CanExecute parameter and error handled inside task therefore not needed.
Execute2AsyncCommand = new AsyncRelayCommand(Execute2Async, _=>CanExecuteAsParam);
// Some other, independent command.
// Minimum example - CanExecute is evaluated inside command, error handled inside task.
Execute3AsyncCommand = new AsyncRelayCommand(Execute3Async);
}
public bool CanExecuteAsParam => !(Task1.Running || Task2.Running);
private bool CanExecuteAsMethod(object o)
{
return !(Task1.Running || Task2.Running);
}
private async Task Execute1Async(object o)
{
Task1.Running = true;
await Task.Run(() => { Thread.Sleep(2000); }).ConfigureAwait(true);
Task1.RanToCompletion = true;
}
private void Execute1ErrorHandler(Exception e, object o)
{
Task1.Faulted = true;
}
private async Task Execute2Async(object o)
{
try
{
Task2.Running = true;
await Task.Run(() => { Thread.Sleep(2000); }).ConfigureAwait(true);
Task2.RanToCompletion = true;
}
catch (Exception e)
{
Task2.Faulted = true;
}
}
private async Task Execute3Async(object o)
{
try
{
Task3.Running = true;
await Task.Run(() => { Thread.Sleep(2000); }).ConfigureAwait(true);
Task3.RanToCompletion = true;
}
catch (Exception e)
{
Task3.Faulted = true;
}
}
}
Terima kasih semuanya atas bantuan yang tak ternilai!
Jawaban
Saya memiliki beberapa solusi yang siap digunakan.
- Delegasi sinkron biasa, sehingga dapat menggantikan sederhana
RelayCommand. - Delegasi dieksekusi pada Thread yang dikumpulkan.
CanExecuteadalahfalseketika perintah sedang dijalankan, maka itu akan menonaktifkan kontrol secara otomatis.
Penerapan
public interface IAsyncCommand : ICommand
{
Task ExecuteAsync(object param);
}
public class AsyncRelayCommand : IAsyncCommand
{
private bool _isExecuting;
private readonly Action<object> _execute;
private readonly Predicate<object> _canExecute;
private Dispatcher Dispatcher { get; }
public event EventHandler CanExecuteChanged
{
add => CommandManager.RequerySuggested += value;
remove => CommandManager.RequerySuggested -= value;
}
public AsyncRelayCommand(Action<object> execute, Predicate<object> canExecute = null)
{
_execute = execute;
_canExecute = canExecute;
Dispatcher = Application.Current.Dispatcher;
}
private void InvalidateRequerySuggested()
{
if (Dispatcher.CheckAccess())
CommandManager.InvalidateRequerySuggested();
else
Dispatcher.Invoke(CommandManager.InvalidateRequerySuggested);
}
public bool CanExecute(object parameter) => !_isExecuting && (_canExecute == null || _canExecute(parameter));
public async Task ExecuteAsync(object parameter)
{
if (CanExecute(parameter))
{
try
{
_isExecuting = true;
InvalidateRequerySuggested();
await Task.Run(() => _execute(parameter));
}
catch (Exception ex)
{
Debug.WriteLine(ex.Message);
}
finally
{
_isExecuting = false;
InvalidateRequerySuggested();
}
}
}
public void Execute(object parameter) => _ = ExecuteAsync(parameter);
}
Pemakaian
private IAsyncCommand _myAsyncCommand;
public IAsyncCommand MyAsyncCommand => _myAsyncCommand ?? (_myAsyncCommand = new AsyncRelayCommand(parameter =>
{
Thread.Sleep(2000);
}));
Catatan: Anda tidak dapat menangani ObservableCollectiondari non-UI Thread, sebagai solusi saya sarankan ini satu .
Versi delegasi asinkron
public class AsyncRelayCommand : IAsyncCommand
{
private bool _isExecuting;
private readonly Func<object, Task> _executeAsync;
private readonly Predicate<object> _canExecute;
private Dispatcher Dispatcher { get; }
public event EventHandler CanExecuteChanged
{
add => CommandManager.RequerySuggested += value;
remove => CommandManager.RequerySuggested -= value;
}
public AsyncRelayCommand(Func<object, Task> executeAsync, Predicate<object> canExecute = null)
{
_executeAsync = executeAsync;
_canExecute = canExecute;
Dispatcher = Application.Current.Dispatcher;
}
private void InvalidateRequerySuggested()
{
if (Dispatcher.CheckAccess())
CommandManager.InvalidateRequerySuggested();
else
Dispatcher.Invoke(CommandManager.InvalidateRequerySuggested);
}
public bool CanExecute(object parameter) => !_isExecuting && (_canExecute == null || _canExecute(parameter));
public async Task ExecuteAsync(object parameter)
{
if (CanExecute(parameter))
{
try
{
_isExecuting = true;
InvalidateRequerySuggested();
await _executeAsync(parameter);
}
catch (Exception ex)
{
Debug.WriteLine(ex.Message);
}
finally
{
_isExecuting = false;
InvalidateRequerySuggested();
}
}
}
public void Execute(object parameter) => _ = ExecuteAsync(parameter);
}
Pemakaian
private IAsyncCommand _myAsyncCommand;
public IAsyncCommand MyAsyncCommand => _myAsyncCommand ?? (_myAsyncCommand = new AsyncRelayCommand(async parameter =>
{
await Task.Delay(2000);
}));
Jika Anda Callermemiliki metode yang disebut CanExecuteseperti ini:
private bool CanExecute()
{
return SomeCondition && OtherCondition;
}
Maka Anda akan dapat meneruskannya ke Anda AsyncRelayCommandsebagai instance tipe delegasi Func<bool>, tentu saja, jika AsyncRelayCommandkonstruktor yang Anda tentukan dengan parameter yang diperlukan:
public AsyncRelayCommand(Func<object, Task> callback, Func<bool> canExecute, Action<Exception> onException = null)
{
this.callback = callback;
this.onException = onException;
this.canExecute = canExecute;
}
Kemudian Anda meneruskannya ke konstruktor seperti ini:
MyAsyncCommand = new AsyncRelayCommand(ExecuteAsync, CanExecute, ErrorHandler);
Dengan demikian, Anda AsyncRelayCommandakan dapat memanggil canExecutedelegasi dan akan mendapatkan hasil yang sebenarnya.
Atau Anda dapat meninggalkannya CanExecutesebagai properti, tetapi saat Anda membuatnya AsyncRelayCommand, gabungkan ke ekspresi lambda seperti ini
MyAsyncCommand = new AsyncRelayCommand(ExecuteAsync, () => CanExecute, ErrorHandler);
Untuk menerapkan logika fallback ke CanExecuteuntuk AsyncRelayCommandAnda, Anda dapat mengubah kode dengan cara berikut:
- memiliki variabel contoh tipe yang
Func<bool>disebut, katakanlah_canExecute,. Kemudian tetapkan dalam konstruktor dengan nilai apa pun yang diterima sebagai argumenFunc<bool> canExecutemeskipun nilainyanull. Kemudian pada Andapublic CanExecute(object param)hanya memeriksa apakah_canExecuteininull, hanya kembali!IsExecutingseperti yang Anda lakukan sekarang, jika tidaknull, kemudian kembali apapun_canExecutekembali.