tekst w języku Python do tłumacza Morse'a zrywa się w połowie
Nov 23 2020
W ramach praktyki w Pythonie próbowałem zrobić tekst na tłumacza Morse'a. ale psuje się po wykonaniu tylko raz. Czy możesz mi pomóc rozwiązać problem? (Prawdopodobnie jest to funkcja Morse'a) funkcja beep
służy do dźwięku, słownik item_list
to zestaw specjalnego kodu każdego znaku.
import winsound
import time
def beep(char):
if char == 'a':
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
elif char == 'b':
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
elif char == 'c':
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
elif char == 'd':
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
elif char == 'e':
winsound.Beep(500, 150)
time.sleep(150)
elif char == 'f':
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
elif char == 'g':
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
elif char == 'h':
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
elif char == 'i':
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
elif char == 'j':
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
elif char == 'k':
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
elif char == 'l':
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
elif char == 'm':
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
elif char == 'n':
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
elif char == 'o':
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
elif char == 'p':
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
elif char == 'q':
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
elif char == 'r':
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
elif char == 's':
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
elif char == 't':
winsound.Beep(500, 500)
time.sleep(150)
elif char == 'u':
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
elif char == 'v':
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
elif char == 'w':
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
elif char == 'x':
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
elif char == 'y':
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
elif char == 'z':
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
elif char == '1':
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
elif char == '2':
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
elif char == '3':
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
elif char == '4':
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
elif char == '5':
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
elif char == '6':
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
elif char == '7':
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
elif char == '8':
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
elif char == '9':
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
elif char == '0':
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
elif char == '.':
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
elif char == '-':
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
elif char == '/':
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
elif char == ',':
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
elif char == '?':
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 500)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
winsound.Beep(500, 150)
time.sleep(150)
elif char == ' ':
print("\t")
else:
print("unknown")
winsound.Beep(500, 1000)
time.sleep(150)
item_dict = {
'a': '.- ',
'b': '-... ',
'c': '-.-. ',
'd': '-.. ',
'e': '. ',
'f': '..-. ',
'g': '--. ',
'h': '.... ',
'i': '.. ',
'j': '.--- ',
'k': '-.- ',
'l': '.-.. ',
'm': '-- ',
'n': '-. ',
'o': '--- ',
'p': '.--. ',
'q': '--.- ',
'r': '.-. ',
's': '... ',
't': '- ',
'u': '..- ',
'v': '...- ',
'w': '.-- ',
'x': '-..- ',
'y': '-.-- ',
'z': '--.. ',
'0': '----- ',
'1': '.---- ',
'2': '..--- ',
'3': '...-- ',
'4': '....- ',
'5': '..... ',
'6': '-.... ',
'7': '--... ',
'8': '---.. ',
'9': '----. ',
' ': '\t',
'.': '.-.-.- ',
',': '--..-- ',
'?': '..--.. ',
'-': '-...- ',
'/': '-..-. '
}
def morse():
x = input("?")
name_list = list(x)
for x in name_list:
print(item_dict[f"{x}"])
beep(x)
morse()
print('''text to morse-text
enter the text you want''')
morse()
Odpowiedzi
2 ReblochonMasque Nov 23 2020 at 08:51
Z komentarzy wynika, że tak powinno być sleep(.15)
Twoja beep
funkcja jest wtedy zbyt „bolesna”, aby ją obserwować, oto sugestia:
import winsound
import time
def beep(char):
"""translates a char into morse-code dashes and dots, and beeps them"""
sound = {'-': 500, '.': 150, ' ': 10}
for dashdot in item_dict.get(char, ' '):
if dashdot == '\t':
dashdot = ' '
# print(f'{dashdot}', end='')
winsound.Beep(500, sound[dashdot])
time.sleep(.15)
# print(' ', end='')
item_dict = {
'a': '.- ',
'b': '-... ',
'c': '-.-. ',
'd': '-.. ',
'e': '. ',
'f': '..-. ',
'g': '--. ',
'h': '.... ',
'i': '.. ',
'j': '.--- ',
'k': '-.- ',
'l': '.-.. ',
'm': '-- ',
'n': '-. ',
'o': '--- ',
'p': '.--. ',
'q': '--.- ',
'r': '.-. ',
's': '... ',
't': '- ',
'u': '..- ',
'v': '...- ',
'w': '.-- ',
'x': '-..- ',
'y': '-.-- ',
'z': '--.. ',
'0': '----- ',
'1': '.---- ',
'2': '..--- ',
'3': '...-- ',
'4': '....- ',
'5': '..... ',
'6': '-.... ',
'7': '--... ',
'8': '---.. ',
'9': '----. ',
' ': '\t',
'.': '.-.-.- ',
',': '--..-- ',
'?': '..--.. ',
'-': '-...- ',
'/': '-..-. '
}
def morse():
x = input()
# x = item_dict.keys()
name_list = list(x)
for c in x:
beep(c)
print('''text to morse-text
enter the text you want''')
morse()
wyjście debugowania:
.- -... -.-. -.. . ..-. --. .... .. .--- -.- .-.. -- -. --- .--. --.- .-. ... - ..- ...- .-- -..- -.-- --.. ----- .---- ..--- ...-- ....- ..... -.... --... ---.. ----. .-.-.- --..-- ..--.. -...- -..-.